Independent game studio / Since 2019

Worlds built with persistence.

Aulright creates focused simulation games where small decisions grow into living systems.

01SOLO DEVELOPMENTEST. 2019
01

The story / Built independently

A long road, built one system at a time.

Hey, I'm the solo indie developer behind Aulright. My journey into game development started in 2019, when playing games constantly made me wonder how they were actually made.

That curiosity turned into years of making games, learning, making mistakes, and trying again. I have worked on many games since then. More than half never reached players, while a few did. Finished or unfinished, every project taught me something.

Right now, I am developing Crossdock, a warehouse management simulator where you build, manage, and grow your own warehouse business across dedicated PC and mobile versions.

Here I share gameplay, development progress, new features, experiments, funny bugs, and whatever else happens while making games on my own. I do not know where this journey will lead, and that is part of what makes it exciting. Welcome to Aulright, and thank you for being here.

2019The first games were developed, tested, and released.
2024Years of building many different games converged in Crossdock.
NOWCrossdock continues in solo development for PC and Android.
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Development feed / YouTube

Latest from Aulright.

The five newest videos appear here automatically: gameplay, progress, experiments, bugs, and everything in between.

YouTube
04

Contact / Direct line

Talk to the studio.

For support, press, feedback, or collaboration, reach Aulright directly.

support@aulright.com